Warhammer 40000 RPG: Imperium Maledictum Inquisition – GM’s Guide

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The Inquisition Guides present a brand new way to play Warhammer 40,000 RPG: Imperium Maledictum. The first faction-focussed supplements for Cubicle 7’s award-winning Tabletop Roleplaying Game set in Games Workshop’s grim darkness of the 41st Millenium. Inquisition acolytes are thrust into a world of deadly espionage to face the Imperium’s greatest threats – rooting out heresy and xenos influence among the countless worlds of the Macharian Sector.

The Inquisition GM’s Guide is a 144-page hardcover supplement, and the second of two faction-focussed supplements for the Imperium Maledictum line. Within GMs will find expanded lore sections including deep dives about the various philosophical movements within the Inquisition, alongside advice on how to build spycraft-focused missions and campaigns. They’ll find a roster of interesting characters, from Threats to character Contacts, and profiles on the six most prominent Inquisitors in the Macharian Sector, that can act as your player’s Patron, allies or enemies. Tying the book together is the Heresies Macharia, a massive decades-spanning seven-part campaign wrought with heresy, mystery, and betrayal.

The Inquisition GM’s Guide is the latest in the line of supplements for Imperium Maledictum, to be released alongside its companion book The Inquisition Player’s Guide. Both require the Imperium Maledictum Core Rulebook to play. These books combined are essential supplements for Inquisition campaigns that bring the fight to the insidious Heretics, terrifying Daemons and ravening Xenos who seek to corrupt Humanity.

Hardcover
144 pages

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